my skills
work experience
12.
2023
—
present
3D artist
Theoretical Studio, remote
Creating low poly characters with rigging, animation (idle, attack, heal, death) and texturing for the mobile game "Regrow"
Redesign skins for in-game characters
08.
2020
—
12.
2021
Game designer
Sberbank, gamification lab, Moscow, Russia
Worked on the educational platform AdAstrum and Sberclass for primary and junior secondary students. Conducted 10 analyses of digital educational platforms. Designed 35 concepts, layouts, and game design documents for interactive mini-games covering various subjects such as math, biology, and history. These mini-games were integral components of interactive manuals for 5th-grade students. Additionally, created and prototyped 7 board games targeting school-aged children, both in live settings and using Tabletop Simulator.
07.
2020
—
08.
2020
Game designer
Zebrainy, Moscow, Russia
Worked on the educational game Skazbuka for children 3-6 years old. Analyzed 7 educational and entertaining games for children, created layouts and developed concepts and new ideas for existing games.
09.
2018
—
present
Indie game developer
Participated in 3 game projects as a level artist, 3d modeler and lighting artist.
Participated in "Ludum Dare" game jams twice as an artist and manager within the Dreamtale Games team. Our game, "River, carry me away" achieved 4th place in Audio and 34th place in Mood categories.
Developed 4 computer games on Unreal engine, 1 narrative game on Twine, and prototyped 2 board games.